I fixed some shader issues with multiple lightsources and a square look on some areas. Especially on gasbottles it looked not smooth enough but now it does.
I cant stop playing around with lights moving around these bottles [wink]
But still pixelshader 3.0 needed to have more than one light doing these effects.
Video : Shadertests (20MB)
Preview from video [smile] :
Back to the animations... [razz]