Back to shaders for some time

Published January 29, 2006
Advertisement
Processing this endless list of animations is so boooring, so i did a little break fixing some more intersting things.

I fixed some shader issues with multiple lightsources and a square look on some areas. Especially on gasbottles it looked not smooth enough but now it does.
I cant stop playing around with lights moving around these bottles [wink]
But still pixelshader 3.0 needed to have more than one light doing these effects.

Video : Shadertests (20MB)

Preview from video [smile] :


Back to the animations... [razz]
Previous Entry character import
Next Entry Anims work so far
0 likes 3 comments

Comments

Ravuya
That's looking really nice.
January 29, 2006 02:28 PM
Rob Loach
Wow, that's pretty effective.
January 29, 2006 06:53 PM
ShoeStringGames
Wow, thats really good. Keep it up man, loving these screens!
January 29, 2006 11:26 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Cinematics

726 views

Untitled

631 views

Untitled

633 views

Big bada boom!

725 views

Back...

630 views

long time ago

645 views

progress...

668 views
Advertisement