Trying to get back in.

Published February 17, 2006
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I've been having a hard time finding free time to work on fun projects since I began my career. Before August 2005, I thought I was on a roll, producing a new game every two weeks. I was determined to catch-up with game development that I put-off until after graduation. Then after a little vacation I started work in September and it just all stopped.

Next week, I'll trying to get back in. I'm now used to holding a full time job, and I'm not so tired after work hours as I used to be. I'll try to work earlier shifts (flex time), so that I'll have more time at home for game development which may include a nap when I need it (but I first have to stop sleeping late). Watching less T.V will also free more time. Feel free to add suggestions

I've decided that my next project will be a basic (but not written in BASIC) Gradius/R-type clone. Just one stage and an enemy boss (of course) :-). This just seemes the next logical step from the previous games I made. Again, it won't be original but thats not the point. I'm giving myself 5 to 6 weeks to complete this.

5 weeks. I just hope I'll have something to add to the showcase by then...
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