Quote:But I've noticed something, many people listed here older games and I agree with them. So I wonder why there are so few good games today? Or maybe the market is too saturated with "just" commercial stuff and finding good games (for me that means games that have everything I need, not just shiny graphics) it's more like winning the lottery?
This is a common fallacy. The quality of the average game now far outshines the quality of the average game 10 years ago (heck, 5 years ago). We remember the NES/SNES/Genesis as the "glory days" because we only remember the really good games. Do you fondly remember Mr. Nutz? Wicked 18? Inindo: Way of the Ninja? Tagin Dragon? Spelunker? Kileak: The DNA Imperative? Of course not... they sucked, and sucked hard. Many people here listed older games because there are more old games than new games (game consoles have been around for 25 years, the previous generation has been around for only 5 years).
Sneak King - A $4 Burger King advergame, but certainly worth a few hours of laughs.
Final Fantasy II - No, not IV, the actual NES II that was re-released on the GBA a few years back. I finished replaying FFI last week, more for nostalgias sake than anything... it is retardedly simplistic by todays standards and piss-poor dungeon designs. So it was with some apprehension that I started FFII... an hour in I was hooked. I always thought the more clever combat strategies in the FF games (healing the undead to hurt them, attacking your sleeping party members to wake them up, etc) were an incremental evolution... nope, FFII's battle system + Active Time = FFIV-FFIX's battle systems. It introduced pretty much everything we know and love about the later games. Add that to the removal of experience points and leveling for a system more like the Elder Scrolls games (dammit, why did they change BACK!) and a real storyline, and you have to wonder why it never made it to the states before.