Kaezin,
The 5+ tutorials were removed a few days ago. I guess TeeJ removed them to save making the forum too big. Unfortunately I have just got back from a long break, and have also missed them so TeeJ if you''re reading this, Im another member who would like to see those tutorials back again.
Crash,
We Must Move Forwards NOT Backwards, Sideways NOT Forwards And Always Twirling Twirling Towards Success
01.03 - Comments and Suggestions
Yeah, what happened to Teej? He get run over by a train or something? When was his last post?
Chris Barry
Chris Barry
Here''s a suggestion, which most may take with a grain of salt. Now, I understand Teej''s game projects are both to do a game and to learn while doing it, but how about a section where any user could propose a game project, people could join said project, and could then learn through that? I know there are people on many different programming levels, but if a project is solid enough, even the most novice programmer could chip in a few lines or so if the project leader is good enough. What do other people think of something like this? It''d be for learning purposes only, of course, no pay, and don''t expect to be paid, but it could be great experience for a lot of people, if anyone still checks these forums, that is.
Piotyr
Software Engineer by day, Game developer by night
The early bird may get the worm, but the second mouse gets the cheese.
Piotyr
Software Engineer by day, Game developer by night
The early bird may get the worm, but the second mouse gets the cheese.
i think that is a great idea Piotyr
would be of great help for alot of the less experienced programmers (myself included) to feel a part of a project that would be out of reach for the indivdual i dont know if i would be out of bounds to start a new topic but if one is created you can garentee ill be posting in it
asylum in cali
would be of great help for alot of the less experienced programmers (myself included) to feel a part of a project that would be out of reach for the indivdual i dont know if i would be out of bounds to start a new topic but if one is created you can garentee ill be posting in it
asylum in cali
You rock Teej,
Thanks for the great tutorials. You''ve helped many aspiring people.
Thanks,
-- Darin
Thanks for the great tutorials. You''ve helped many aspiring people.
Thanks,
-- Darin
Keep the flow of DirectX and Win32 flowing please. You can never know enough of DirectX and Win32.
-joe
Defending the Free World, One Electron at a Time.
URL: http://www.zeroxfour.com *Site Under Construction*
*Stationed Currently in Iwakuni, Japan.*
-joe
Defending the Free World, One Electron at a Time.
URL: http://www.zeroxfour.com *Site Under Construction*
*Stationed Currently in Iwakuni, Japan.*
good on ya teej!
appreciate the opportunity to persue what i love most
you deserve a lot of credit mate
good luck, and may our paths cross oneday
appreciate the opportunity to persue what i love most
you deserve a lot of credit mate
good luck, and may our paths cross oneday
hey i wonder something!
Teej are we gonna make a D3D app or another DD app next project?
I would really like to do both (i know. you are only person).
maybe now would be a good time for everyone to say what we should learn next very involved (and complicated: physics, AI, alpha blending(?)) 2D game, a 3D rendered 2D game, a 3D game or a mod?
drop the line
Knowledge is what you learn, wisdom is how you apply it.
find your element
at mutedfaith.com.
<º>
Teej are we gonna make a D3D app or another DD app next project?
I would really like to do both (i know. you are only person).
maybe now would be a good time for everyone to say what we should learn next very involved (and complicated: physics, AI, alpha blending(?)) 2D game, a 3D rendered 2D game, a 3D game or a mod?
drop the line
Knowledge is what you learn, wisdom is how you apply it.
find your element
at mutedfaith.com.
<º>
This topic is closed to new replies.
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