Original Post
Hi, programmer here
I made a 3d model in blender an now I need to texture it. I know this can be done in blender and I have been doing it. The problem is that my 3d engine only allows 1 texture per object and I have been assigning each face to a certain texture. I don't entirely understand how textures work in blender, so I was wondering the procedure for starting with a textureless 3d model and creating one texture for that model and mapping it properly?
I made a 3d model in blender an now I need to texture it. I know this can be done in blender and I have been doing it. The problem is that my 3d engine only allows 1 texture per object and I have been assigning each face to a certain texture. I don't entirely understand how textures work in blender, so I was wondering the procedure for starting with a textureless 3d model and creating one texture for that model and mapping it properly?
