Beside D24S8 and 2k shadow map, only 4xFP16 rendertargets (fullscreen and some half res, user have the option to change this) and the option to separate the screenresolution from render resolution (you can use a screenresolution of 1920x1080, good for the gui, and a render resolution of 1280x720 to improve preformance).
Full screen render targets - how many?
1 halfsize FP8 rgb
How do you do bloom with only one render target? Eg, do you only use one for your blur pass?
nope, of course i got a bunch of smaller targets... but they are, well, smaller^^. didn't think quarter size was worth mentioning
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