Global Property Singleton

Started by
9 comments, last by WitchLord 9 years, 4 months ago

I agree with you that it would be better if the engine could validate and report an error if the given signature is not compatible with the function pointer, but unfortunately I haven't figured out how to do this in an appropriate manner yet.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

This topic is closed to new replies.

Advertisement