Foundations of Game Engine Development

Started by
0 comments, last by Eric Lengyel 7 years, 7 months ago

The first volume in my new book series, Foundations of Game Engine Development, has been released on Amazon.com!

[attachment=33228:vol1.jpg]

This book covers the mathematics needed by game developers. The full table of contents and more information about the series can be found here:

http://foundationsofgameenginedev.com/

Advertisement

These 200 pages correspond to the same range of topics that were covered in about 70 pages of my old math book. The new book goes into a lot more detail and covers new topics like Grassmann algebra that are not discussed in my old book at all. Topics related to graphics, animation, and physics that constitute the bulk of my old math book are going to be covered separately in future volumes of the Foundations of Game Engine Development series.

This topic is closed to new replies.

Advertisement