[$6,400 First Prize] Tiancai Cup Game Development Hackathon

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2019 Tiancai Cup Hackathon

My startup is currently hosting an online hackathon called the Tiancai Cup with Alibaba Cloud, and I thought one of our categories, Best Casual Mobile Game, might be of interest to some of you guys!
 
Registration is free, and the winning team for the Mobile Game category will get a first prize of $50,000 HKD ($6,400 USD), along with a private 15-minute video chat with a C-level executive from a publicly traded video game publisher (iDreamSky). 

 

If your interested in participating, the rules for the Best Casual Mobile Game can be viewed here, and registration is currently open at https://tiancaicup.com/register!

If you have any other questions, feel free to visit us at https://tiancaicup.com/en.html or join our Telegram Group 

For anyone who is interested, I have also posted a list of the rules for the game category below =)
 
 
Best 'Casual' Mobile Game
 
Category Description
Develop a 'casual' mobile game which can be easily learned, played and enjoyed.

The term 'casual games' refers to video games which do not require a major time investment to play, win, and enjoy.

Examples: Flappy Bird, Doodle Jump, etc.
 
Category Requirements
1 The game must run well on mid-range iOS and/or Android Phones 2 The game should not be a clone of an existing game; be creative! 3 The game should be simple and easy to learn. 4 The game should not include any illegal content or themes. 5 If you use other peoples graphics, you must credit them in the game! 6 The game must be fun! 7 Required Frontend Platforms Android, iOS or both Allowed Frontend Languages Any Allowed Backend Platforms and Language Any

 

Judging Criteria
Fun 40% How enjoyable is the game play? Do users want to keep playing over and over again after a first game? In-game Graphics 10% How clean are the in-game graphics? Does the game follow a common graphics theme? Code Quality 20% How well is the code written, structured and organized? Would it be easy for other developers to read and add more functionality at a later date? Learning Curve 15% How easy is it for new users to get started playing your game? UI Design 5% How polished is the UI design? Does it look appealing and approachable? Video 10% How well does the product demo video demonstrate the features of the app?

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