Latest spaceship Activity
JoeJ said:
taby said:
F = M_r a, where M_r is mass / sqrt(1 - v^2/c^2)?
You are not meant to understand the universe. F = Ma is good enough :D
(Recently saw interesting podcast with Steven Wolfram, they guy behind Mathematica.
He has a theory about quantum elements of space time or something, which shou…
@HateDread So far we went a maths way and implemented the required thrust calculation using third-degree Newtonian motion formulas - thrusters then change the applied acceleration linearly using constant jerk. This works fantastic for single axes but becomes complicated when for example maximum pos…
I am happy to finally share some of my progress regarding ship selection and customization. This part was very time consuming for me because it also contains a lot of work on the User Interface, an area that I personally don't enjoy about game dev, but you know....I need a user interface so I have …
Thank you all a ton! <3
Tribots overwhelm in deadly swarms that hover in the air
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Testers who submit feedback will get free final game content. ?
Background:
Tribots were originally designed for extending communication arrays in hard-to-r…
We are looking for user feedback - please try our game!
Zirthian is a sci-fi shoot ’em up game for iOS, being developed by a Canadian indie company Qubiq. We’ve put a lot of work into our combat system and want to know what you think!
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Proud to announce after a LOT of work, drawing and sound making, Zirthian demo is finally out! Testers get free final game content!
The Weapons Test build lets you experience all the enemies, weapons, power-ups and explosive combat that Zirthian 1.0 will offer, featuring most o…
In Zirthian, you choose your own play style by mixing and matching different weapons. Main Weapons are fired quickly and have less damage. Special Weapons have a recharge time but cause more havoc.
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For your Special Weapon, you can choose between a Gamma …
Rams charge at the enemy, trying to destroy it in a collision.
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Background:
Those who managed to survive long enough as Seeker pilots get to fly Rams. These ships are heavier and slower than Seekers, but can also withstand more enemy fire. Because of their up…
Cublets fly at slow speed, shooting lasers at their enemy.
Background:
Pilots who are in for a nice and cushiony job in the Zirthian army often choose to fly these if they can. What Cublets lack in maneuverability, they make up for in safety and comfort. A large cockpit means…
Watch a video and read the full post including example code: http://www.zirthian.qubiqinteractive.ca/spaceship-control-and-physics.php
In this post I am going to talk abut two important things my arcade-style side-scroller shoot-'em up game: spaceship control and physics.
The game makes full use of t…