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Latest unrealengine4 Activity

Indiependent_Studio
November 27, 2022 10:34 PM
Shallow Wish Update: Gameplay leak and new In-game Footage
Gameplay leak
  • As I promised, I'm back with some updated content and a sneak peek at the gameplay. (Don't be harsh, the game is still in development...). However, I have some sad news: the release date has been delayed. I will be back with additional information about the delay as soon as I see the l…
35,039 views
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Thread locked due to excessive spam. @halex0116 , if you're still recruiting, please start a new thread.

38,171 views
Indiependent_Studio
February 20, 2022 11:57 PM
Shallow Wish - Gameplay Preview

Welcome to the first gameplay preview of Shallow Wish. Have a sit at the tavern near the minstrel, listen his tune - it's all a sample of what the game is all about! Until you can play it yourself, take a look at what it has to offer.

Shallow Wish is an action-adventure game in development, now on i…

10,985 views
Indiependent_Studio
February 20, 2022 11:52 PM
Shallow Wish - Gameplay Teaser and Release Date
Shallow Wish - Gameplay Prologue

As time passes, Shallow Wish grows and develops into an unreal world. It is the sum of many months of work and dedication, many skills and hopes. I am happy to announce that Shallow Wish is on its final development stage, and I hope that 2022 will be the year of its …

6,766 views
A Game Jam Postmortem + Tips for Unreal Engine 4 Beginners

(Originally published by me on my LinkedIn. Thanks to teammate and friend Connor Barthelmie for helping me with some of the tips and proofreading this article.)

I recently took part in the Unreal Engine 4 Spring Jam 2018. This involved a lot of firsts for me - first time leading a game jam team, f…

21,547 views

I made a tool in Blueprint, Trailmarker. It's for placing markings on surfaces in Unreal Engine 4 and comes with a wide range of features and settings.

Features:

  • Project markings on landscapes, static or skeletal meshes.
  • Add markings to a decal or in your material through a material function.
  • Only capt…
4,024 views

I`m ready to do that. Sent PM

3,608 views

The question from fleabay was whether you have a license (the legal right, permission from the IP owner) to port the game. This website does not condone intellectual property theft.  @sharpert , do you have legal authority to port this game from UE2 to UE4? 

4,818 views

@StarjumpDev Thank you! I am familiar with blackboard for AI, but had never thought of it's use in this situation. Also, thanks for the warning on the extra column.  So far I have just displayed text by having it keyed manually into the C++ blueprints, but that is just for testing. Going forwa…

8,808 views
[Royalties] Single Player Fantasy RPG

Hello I’m Sean. Right now I’m developing a RPG Demo. As of right now game is a Single Player TPP Fantasy RPG. Using Low Poly Assets. As of right now we have the Kingdom, City, Farm Village, and Cave in a good spot. Another cave is in the works. On programming side we have some of the menus in. Most…

3,302 views

Go to udemy.com and look for “Unreal Engine Courses”

have fun ?

5,264 views

This is not a Game Design question. Moving to a more appropriate forum.

4,581 views
Marntin
October 30, 2020 10:29 PM
Dread Nether - Game Devlog 1

Dread Nether is a top down shooter game I'm solo developing in Ue4 and C++, come check it out!

Five months of development so far and I plan on uploading weekly devlogs.

4,128 views
Sarah_7
September 23, 2020 07:21 PM

thanks for the help Tom, you are very kind.

6,091 views
Robot Rifleman [Epic Marketplace]


I released this robot character on the Epic Marketplace awhile ago.

It features:
 

  • Modular frame with attachable parts.
  • Customizable materials.
  • Third person template - character and animation blueprint.
  • Morph targets for camera shutters (optional: skeletal mesh without morph targets).
  • Rifle, magazine…
3,825 views
How to move gameobject by The screen dragging finger In mobile games?
I have a problem with dragging an object on the scene by clicking and holding with my finger, does anyone have any ideas how to fix this, or is there some kind of universal script. In the drawing in the screenshot, the object moves, but the location changes when you click it again in another place …
5,475 views
Mikael Henriksson
March 11, 2020 10:04 AM
Fifteenth Entry - March 11, 2020

Hello!

This is the fifteenth entry of my development blog for my project 'Tracked Mind'.

This time I'm really happy with the progress since my previous post. The game now has a new inventory system (again, I know). This time it has all the functions that I wanted from the start. Sadly I had to recrea…

3,877 views

I can add some information about this.

bmarci said:
The torque split was a riddle for me too, and I read somewhere that in real life the center diff axles always rotate with the same speed, and the torque split is achieved with different diff ratios at front and rear. I'd be glad if someone could sec…

8,252 views
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