-King
General Programmers
Other than that, I play with DirectX now and then. Unfortunately, I don't have the time I would like to spend game programming during school semesters.
Six
I work on 2D games, as 3D really doesn't impress or excite me much. I've just about finished my 2D library, and I'm almost finished technically with my first real game (scroller, shooter), but there is still lots of game design left (which I know is backwards, but....)
Rock
There's certainly a great passion in working the 9-5 then coding your own projects in your spare time so I'm not trying to be insulting but is there something I should know about games coding that keeps even the staff here in regular applications coding jobs?
------------------
DavidRM
Samu Games
To be honest, I rather like my current job. It's challenging, and the fact that I write the custom controls and user interfaces makes it a lot like the parts that I like about games, namely an elegant interface... (though if you "lose" on my "toys", you are probably in deep trouble... *grin*) Story line is notably lacking though...
Probably the main thing is that I work exactly 40 hours a week, then I am free to do whatever it is that I want to do. So, rather than being an overworked, underpaid peon of some massive game company, I can go home and explore what I want to explore, and whatever I manage to do is directly for my own and my freelance teammates' benefit. I have an awesome group of people to work with, and we don't have marketing or managers on our backs.
-fel
I pretty much feel the same way + I couldn't sustain my current way of living with the income of a, what was it? "peon" !!
Besides, I too am lucky enough to have a non-game related day job that is VERY interresting. And, on top of that, it pays well without the annoying interference of upper and middle management bozos. (we're 5 people, all developers )...
/Niels