In the past I worked at an unnamed company, working on an unnamed API, that revolutionized game development on the windows platform.
General Programmers
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Dance with me......
As for my love of video games. I have been playing them since I was like 2 years old and have been coding for a mud for the past 9 years. I wrote games during school while everyone was learning the ins and outs of Basic and Pascal. I never kept them and kick myself everytime I read that you need to build a portfolio, blah blah blah.
Anyway I am looking to make this online game happen and appreciate the input I have received from everyone here.
Kressilac
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Derek Licciardi
I seem to get distracted by external stuff a little too often, a recent example being the purchase of my first car. If anyone wants to see it, here's an image of what the model looks like (not my actual car, because I have not taken pics of it yet).
Of course this is a pic of someone who pampers his car and keep it spotless all the time, but you get the point
/me goes back to programming.. cars are evil..
[This message has been edited by foofightr (edited November 05, 1999).]
They are usually small utilities.
But not always!
Some of the people in my building work on PC APPS. There is one team of about 75-100 MFC programmers. They have been working on a Business APP for 2+ years.
There are going to continue working on this one app, for at least two more years.
Average years of experience of a team member: 8 years!
There are no rookies on the that team. They are all veterans.
Trust me, this is no tiny business app.
I can guarantee you, that if this was some type of game, it would probably be the coolest, largest & most complicated game of all time.(story line, artwork, sounds , etc... permiting.)
To bad that would never happen.
Cobol, YUK, been there done that, NEXT please!
I envy, you. (starting game programming full time & all.) Soon, perhaps, I will have my turn.
a) 14-17 and just stepping up to the big leagues (I mean Windows/DirectX and c/c++) which is much younger than when the older generation started using REAL languages).
b) 22-24 and finishing school, or in there second or so year of professional programming.
c) 30+ and primarily most of their programming experience was nongame, but many are switching now or just continuing what has been a longtime hobby.
I'm in the second group: 24 years old and I've been programming gambling games for just over 2 years now. I am currently leading my first project (3 programmers and one artist), and I'm using Windows/DirectX for the first time. I have been using primarily C/C++ for about 4 years, but my first project was a Keno game in x86 assembly. I finished three years of school, but I went there to learn, not graduate, so that's what I did (took as many classes that I wanted to take as possible, and I stalled all the general requirements that I didn't like, as long as possible
I'm 19, I code with C++, ASP, Java, VB, and DirectX. I wrote my first program at the age of 4 on my Atari 800XL (still have it). I do a lot of contracting work here and there. I hope I never burn out on this stuff.
-Erik L. Elmore