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WoA 2016 - End Of Day 6

4: Adsense

I wasn't able to do any work on my entry until about 9pm last night, so I went straight through the night.


Combat is now almost entirely implemented. \o/
The quality of my code is also shot to pieces. \o/
I can only barely think or program straight. \o/


I'm on the final death march now, time is incredibly tight, but I'm over the hump, so things are looking good.


About fifteen hours remain, and I've still got some hefty tasks ahead, but at least the game looks deliverable at this point.
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Aug 14 2016 07:34 AM

Good luck for the final stretch--I hope that you make it! ^_^

Aug 14 2016 10:08 AM

good luck :D

Aug 14 2016 10:30 AM

Thanks guys!


Note: Combat is fully implemented! \o/


The only big thing left is having to script the artist's (Celesol's) dialog into the game using a rudimentary DSL I tossed together (and a few other minor tasks)

Aug 14 2016 12:00 PM
Bottom to top ordering eh? Must be a coder thing ;) Tried it like you but couldn't stick to my plan. I revere your discipline!
Aug 14 2016 08:07 PM

I actually just make tasklists and then ignore them, to pretend to be organized!

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