Mikael Henriksson

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Stockholm, Sweden

My blog about the development of my project 'Tracked Mind'. A first person horror game with a Scandinavian theme.

7 comments
1 followers
19 entries
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Mikael Henriksson
October 22, 2020
Eighteenth Entry - October 22, 2020

Hello!

This is the eighteenth entry of my development blog for my project 'Tracked Mind'.

It's been around a month since last post and it has been a productive month. I realized that it might be tricky to remember certain codes or passwords that you might find throughout the game, so I added the abil…

3,370 views
Mikael Henriksson
September 05, 2020
Seventeenth Entry, Playable Alpha - September 5, 2020

Hello!

This is the seventeenth entry of my development blog for my project 'Tracked Mind'.

Happy news: I just released a playable Alpha version of the game, which you can download here:

https://drive.google.com/drive/folders/1YBZnHCsFWqRoLZzZ-X56mRiDaIG7-ZBv?usp=sharing

This version of the game is a "n…

20,303 views
Mikael Henriksson
July 26, 2020
Sixteenth Entry - July 26, 2020

Hello!

This is the sixteenth entry of my development blog for my project 'Tracked Mind'.

A long time has passed since the last blog post. Don't worry the game is still under development, and with a lot of progress, new features and a new story. I was noticed about problems with the previous blog post…

4,031 views
Mikael Henriksson
March 11, 2020
Fifteenth Entry - March 11, 2020

Hello!

This is the fifteenth entry of my development blog for my project 'Tracked Mind'.

This time I'm really happy with the progress since my previous post. The game now has a new inventory system (again, I know). This time it has all the functions that I wanted from the start. Sadly I had to recrea…

3,876 views
Mikael Henriksson
December 22, 2019
Fourteenth Entry - December 22, 2019

Hello!

This is the fourteenth entry of my development blog for my project 'Tracked Mind'. 

I've continued to build the apartment complex that I mentioned in the previous post, the lighting issue has been resolved. In addition to that I’m finally done upgrading my computer, and get…

4,358 views
Mikael Henriksson
September 10, 2019
Thirteenth Entry - September 10, 2019

Hi all!

This is the thirteenth entry of my development blog for my project 'Tracked Mind'. 

I'm happy to inform you that we now have a voice for the main character. I'll post more information about the voice actor himself in a later post. You can hear his voice in the video below. I deci…

3,147 views
Mikael Henriksson
August 08, 2019
Twelfth entry - 8 August 2019

Hello!

This is the twelfth entry of my development blog for my project 'Tracked Mind'. 

I wasn't completely happy with the current inventory system, so the game now has a new system. You can see what it looks like in one of the screenshots that I'm uploading. The problem I had with the o…

2,973 views
Mikael Henriksson
July 10, 2019
Eleventh Entry - July 10, 2019

Hello!

 This is the eleventh entry of my development blog for my project 'Tracked Mind'. 

I decided to not wait with a specific update that was needed to update the engine version that the game is based on, so I went back to a backed up version, but I didn't lose any progress (yay for ba…

3,108 views
Mikael Henriksson
June 09, 2019
Tenth Entry - June 2019

Hello!

This is the tenth entry of my development blog for my project 'Tracked Mind'.


Summer has arrived here in Sweden. And I'm officially on vacation which gives me more time to work on the game!
I've updated the project to the latest version of the Unreal Engine which took some tim…

2,821 views
Mikael Henriksson
April 11, 2019
A new video

A midweek update: I posted a new video on Youtube showing some of the new mechanics in the game. You can watch the new video here:

 

Take care!

/Mikael

4,161 views
Mikael Henriksson
March 30, 2019
Ninth Entry - 30 March, 2018

Hello!


This is the ninth entry of my development blog for my project 'Tracked Mind'.

Since last time I bumped into two huge bugs while implementing new things to do the game, and those bugs would have ruined a lot of progress, but luckily I backed up the game right in time so it was ea…

2,944 views
Mikael Henriksson
February 23, 2019
Eight Entry - February 23, 2019

Hi!

This is the eight entry of my development blog for my project 'Tracked Mind'.

I was planning on releasing a new video to show you all what the game looks like right now, but I discovered a bug when the Player interacts with some items. So the video will have to wait until I have fixe…

2,377 views
Mikael Henriksson
January 24, 2019
Seventh Entry - January 24, 2018

Hello everyone!


This is the seventh entry of my development blog for my project 'Tracked Mind'.

Christmas is over and I hope that you all had a nice holiday! 
I added a few new things to the game, a notification system and a journal system. The player will now receive different kinds …

2,155 views
Mikael Henriksson
December 22, 2018
Sixth Entry - December 22, 2018

Hello and Merry Christmas!

This is the sixth entry of my development blog for my project 'Tracked Mind'.

Christmas is almost here which means that I've been focusing on getting real life things ready in time for the holiday. But I managed to get things for the game done earlier this mont…

1,975 views
Mikael Henriksson
November 10, 2018
Fifth Entry - November 10, 2018

Hello all!

This is the fifth entry of my development blog for my project 'Tracked Mind'.

Since last post I've been taking care of the system that controls how the Player character moves and how stamina effects movement, and of course some bugs that appeared while I implemented it . The n…

2,527 views
Mikael Henriksson
October 07, 2018
Fourth Entry - October 7, 2018

Greeting readers!

This is the fourth entry of my development blog for my project 'Tracked Mind'.

This month I've been focusing on learning how animations work in Unreal Engine 4, especially how different character stances would look and how different animations blend together, and to mak…

2,261 views
Mikael Henriksson
August 26, 2018
Third Entry - August 2018

Hello again!

This is the third entry of my development blog for my project 'Tracked Mind'.

I have been focusing on updating the melee weapon systems for both the AI and Player. The Player's melee system which used to be a placeholder has now been changed completely and is more accurate, …

2,301 views
Mikael Henriksson
July 18, 2018
Second Entry - July 2018

Hello!

This is the second entry of my development blog for my project 'Tracked Mind'. I recently returned from vacation which is why this blog update is shorter than last time. I'm gathering my thoughts at the moment about how to plan what to do next, although I've already continued to work …

2,210 views
Mikael Henriksson
May 31, 2018
First Entry

Welcome!

This is the first entry of my development blog for my project 'Tracked Mind'. In my blog posts I'll mostly let you know on what I'm focusing on and what has been changed, fixed or added to the game. Let me know if there is something specific that you would like to know about the gam…

2,074 views
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