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Aiursrage
July 31, 2010
Big Pork's Prime Time
Want to help me, well I am glad you asked.

Register at the indie pub and than vote for my two games: Big Eight Mini Putt and Big Porks Prime Time



Okay here is my current project Big Porks Prime Time. I am entering it into the indie pub contest.

Brief:
Prime Time is the galaxies most popular reality tv-…
1,221 views
Aiursrage
May 30, 2010
sweet jumps.
Some sweet jumps.
Sweet Jumps
993 views
Aiursrage
May 29, 2010
Flash Portals as a demo "shop"?
1) Why dont flash developers use flash portals as a "demo shop" for the purpose of selling there game.


Take a look at the game Guns of icarus (a unity 3d game that is doing just that) on shockwave.com, its getting around 1k plays a day with an option to buy the game. In this particular instance its…
1,322 views
Aiursrage
April 13, 2010
Zombie Driver Metacritic Rating
I was looking at the indie games on steam. Found Zombie Driver, I looked at the metacritic score which is 59, this is because some jerk gave it 0, that seems unbelievable since the rest were at least in the 70's. That seems beyond reasonable, and makes me pretty furious! :evil:

That is beyond reso…
1,469 views
Aiursrage
February 21, 2010
Prototype III - Mini Putt!
Well we got another 1 day prototype this time its a mini putt.

Mini Putt
1,200 views
Aiursrage
February 18, 2010
Unity Prototype 1 day -- Another one!
Well got another a prototype for you. This time its a shooter the third person variety.
>video
Prototype II!
1,564 views
Aiursrage
February 14, 2010
Unity Prototype 1 day
Car project using temporary art. This is my favorite project and it only took one day to prototype it and its already somewhat fun.
>Video
Car Project
1,518 views
Aiursrage
June 22, 2009
Source code of Larva Mortus
The good people at Rake in The grass have released source code for there game Lava Mortus I thought it was worth a note.

Source code of Larva Mortus

Quote:
Here is the source code of one of our bigger game - Larva Morus. Larva Mortus is an action game with a horror atmosphere. It uses Torque Game Buil…
1,308 views
Aiursrage
June 22, 2009
The importance of planning
I have come an conclusion, if you are making game than you are going to need a set of tools, and an engine (its going to make your life a heck of a lot easier). Using a pre-existing game engine will save you alot of time and hassle but might cost you later if you hit its limitations. At the beginni…
1,099 views
Aiursrage
February 27, 2009
Red Storm
Sea storm studios are working on our second game: R"ed Storm", third if you count Life on the Line (now on hold).



Norton?
http://i460.photobucket.com/albums/qq323/Aiursrage2k/norton.jpg?t=1235784032

The sounds effects are custom, we dont have the custom music but it is in progress.
1,036 views
Aiursrage
February 27, 2009
Red Storm  first look
Sea storm studios are working on our second game: "Red Storm", third if you count Life on the Line (now on hold), a top down shooter.

The first version is to be called "Infinite Mode" in which you have to survive as long as possible and rank enough the highest score.



CHARACTERS
Norton:
Norton is a to…
914 views
Aiursrage
February 27, 2009
Hamachi
I have been banging my head for a while now, trying to get a simple server up, that I could host multiplayer games. I could not get around my router, tried opening my port, tried forwarding my ports but to no avail. I thought about getting a dedicated server to work as a facilitator for the NAT pun…
954 views
Aiursrage
December 11, 2008
Native Client
Quote:
Native Client is an open-source research technology for running x86 native code in web applications, with the goal of maintaining the browser neutrality, OS portability, and safety that people expect from web apps. We've released this project at an early, research stage to get feedback from t…
906 views
Aiursrage
September 25, 2008
Radar Shader
Finally got my radar working... and I think its even CG complaint

Radar


float4 RADAR_OUTTER_COLOR;
float4 RADAR_INNER_COLOR;
float4 RADAR_COLOR;

float4 RADAR_ANG;
float4 RADAR_RING1;
float4 RADAR_RING2;
float RADAR_PAUSED;

sampler RT : register(s0);

float4 ps_main(float2 iTexCoord : TEXCOORD0): COLOR
{
float4…
1,220 views
Aiursrage
September 23, 2008
Let the bodies hit the floor
Whats good about using scripts (luabind) is I can actually work on two projects at the same time (fairly easily).

Prime Time and Life On The Line can both use the same code base.

>Prime Time
>Life On The Line


Another cool feature about youtube is that you can actually select music to add your t…
1,038 views
Aiursrage
September 20, 2008
Over 9000
Probably you have all heard of the video "over 9000", featuring vegeta from dragon ball z (over 4 million views).
>Over 9000

Oprah gets tricked a poster in the message board (abit crass but pretty funny).
>Oprah Over 9000
1,054 views
Aiursrage
September 18, 2008
return 0


Got the first released game done, which was Tic Tac Toe 3d


Working on a game called "Prime Time" think of the runnning man/smash tv. Check out the progress

Youtube Annotations:
I am using youtube to post progress videos, adding there annotations to the "Prime Time" videos to t make them more interact…
920 views
Aiursrage
September 18, 2008
Return
Alright back in action.

Got the first released game done, which was TicTacToe3d.



http://seastormstudios.com/projects/counter.php

Working on a smash tv type game you check out the progress on yotube.

Using youtube to post progress videos, adding Annotations to make it more interactive. Not much intere…
797 views
Aiursrage
May 16, 2008
Untitled
I was trying to get my online highscore working. Couldnt get my access my code through netfirms (I enabled remote connections but it still wouldnt work-- fork that). Still cant get netfirms to read or write from remote databases

Finally found www.freesql.org which allows you access the databases rem…
703 views
Aiursrage
April 25, 2008
The Inanity
You can see what inanity I have been up to
The Inane Cast
Concept/Models
The non comic
805 views
Aiursrage
April 22, 2008
2D brawlers
What ever happend to the good old fashioned 2d brawlers, games such as turtles in time,maximum carnage and battle toads. There have been some attempts to modernize these games but in my opinion something has gotten lost along the way they are simply not fun, either they try to include complex 3d t…
999 views
Aiursrage
March 02, 2008
XML

XML

I am working with xml data.

1)Save all data or just data that is not default?
Saving all data has the benefit of not requiring conversions (for example if the defaults ever changed) but at the cost of space

2) Write object desc def or just write all the data in the object desc
Saving all the data in th…
716 views
Aiursrage
February 29, 2008
Hohum
Sure hope you like pictures because I have another one for you.


Added basic CCD for my projectiles, made a "bouncy bullet" it bounces off the walls.
798 views
Aiursrage
February 28, 2008
Random
I am working on creating and destroying actors however it seems the odd time ageia just likes to crash.

My Modeler has sent a picture of the machine gun... instead of the actual model.


Edit: What game is complete without a >car gun"! Still mostly stock art

The unreasonable reasonable
Looking for a…
1,077 views
Aiursrage
February 27, 2008
Some concept sketches
Big Pork
The Scott
Champion





"Squeeze that heimer until it pops like a balloonaphor feasting on the lifechops of his own demise"
792 views
Aiursrage
June 07, 2007
Out Of stream
I knew I would have ran out of steam eventually (I blame my as Asthma) but didnt think it would happen so quickly. My artist is busy with school (hopefully in around two weeks progress will resume).

->The musician is finished working on the sound/music (so all that remains to pay).
->I have a …
768 views
Aiursrage
May 15, 2007
Fraps
I figured out how to use FRAPs (quite easy -- need to compress it using file (I used VirtualDub). http://www.fraps.com/faq.php

I uplodaded the video which shows the character movement, with yaw and roll (not pitch which is weird -- I guess its a Left/Right Handed thing). The roll is restricted to -9…
847 views
Aiursrage
May 13, 2007
Gameplay: ingredients to madness
Game play:
Imagine a squad based third person shooter (Gears of War), with a magic system.
###
The feel of the game should be very similar to American McGee's Alice dark gothic, insane feel.

The best reference picture I can find:
http://host.km.ru/bim/files/images/Alice/alice_wallpaper_cards_1024.jpg…
855 views
Aiursrage
May 12, 2007
Map Format
I created the map format. Text based because I cant be bothered writing a map editor (for something that will be inferior to an artist created content anyway) , and not crucial for the end result only used for development.


12 20
012345678901
############0
#..........#1
#....SS....#2
#..........#3
#.......…
778 views
Aiursrage
May 11, 2007
3d Cameras
My three favorite game right now are Gears of War, spiderman3 and Lost Planet. I started examining the control (character/camera) schemes.

Not too in depth (mostly boring) but anyway...
Gears of War
######

'A':
tap: to roll
hold: to run
near cover:take cover
while in cover: release cover
While in cover: 'a'…
806 views
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