Quadroids: Day 3
Published August 30, 2007
I spent some time today working on Quadroids. I have a majority of the base gameplay implemented now. There are now explosions, and players will be destroyed if they collide with the asteroids. I'm using polygon to polygon collision, so collisions should be exact.
I think I might start working towards implementing the multiplayer aspects of the game now. I'll just try to get the thing working so multiple players can connect to a server and play.
I've uploaded my current progress. Try it out and give me some feedback.
Download Link:
Quadroids 0.2
- When your ship is destroyed you don't respawn so I had to exit and restart the game.
- The asteroids don't collide with each other so after a while you get them travelling together intersecting with each other. Would be nice to have them bouncing off each other.
Hope that helps.