Hello devs!
I wanted to share the recent progress I had on this game in hopes that I get some feedback and ideas.
So here are the news:
- Spellcasting domain areas and the visual appearance of this.
- Entangling vines spell that can be shot on a hex and will spread to slow down the enemy.
- Bard unit that sings battle song that gives temporary ability bonuses.
Domain
This is the area where you can cast spells. You can build summoning towers and can capture obelisks to extend it. When you start casting and select the target the domain boundary is visualized by swirling blueish particles.
Entangling Vines
This will spread and the enemy will have to use valuable move points to cut it down and will be damaged a bit in the process (due to thorns).
This image I use to show the vines was edited by me using Wesnoth images and I am not really happy with the result. I want something that looks like it is bigger, poisonous and more threatening. Now it looks like it can be simply stepped on.
So if you know of a free to use image that is a better fit please let me know.
Bard
The bard is working, it gives a bonus at the start of the battle to Strength, Dexterity and Intelligence.
It looks cool and it just plays his song during the whole battle.
But what I am still missing is a cool free-to-use song that sounds like a medieval energetic song with male voice that I could use as a battle song.
That is all for now. If you have comments, ideas or suggestions, please leave a comment!
These changes are not released yet so if you try the game do not be surprised to find a bit older version.
Interesting, so is it sort of like a turn-based rpg strategy game where you try and take over territory?