10/15/2023

posted in Gypi's Devlog
Published October 16, 2023
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Hi!

It's been another week! I have been so busy this whole week and weekend but we have made some progress!

My friend (JL) did the basic structure of the whole storyline, including the start of the game and the endings. There will be different endings for different actions done by the players! We have 4 so far, but we are probably going to make more. I think I'm in charge of making it into a script so that we can put it into the game directly, so I will be working on that this week.

While she did the structure for the storyline, I was learning GDscript! I'm almost 2/3 done with it! I thought I could finish it during the weekends but I was just way too busy. I even had to delay another event. This busyness will probably continue until November 4th. Ahh I want a break so badly!!!

However, even with everything that's been happening, I still met up with JL today. We discussed the storyline, mechanics, objectives, and other stuff. I also asked my other friend who has done composing before or at least remixing to make the soundtracks and sound effects for us. She's going to be making a demo for our prototype that I'll start working on in November, as I planned.

So now about the mechanics we are thinking about. We are planning to let the players wander around the village (the setting of our game), buy stuff, and decorate their house during the day as well as accept or reject requests from the villagers. During the night, the player will be going into the villager's nightmares and help them. We hadn't figured out how, but it will probably involve collecting some items that helps solve the main mystery of the game, which is still not fully thought out, unfortunately. We also want to revIf you have any ideas or suggestions for any parts of the game, I would love to hear them! It would help a lot!

Anyways, I will continue to work on the game this week. I'll come back next week for more updates!

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