Good intentions...

Published February 19, 2006
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It has now been something like several weeks that I started my project, and if a single word could fully account for the development process so far, it is definitely anarchy.

Despite my good will, I ended up tuning the code structure more than expected, and didn't come up with an operational Tetris game yet. Thing is not that I fell into the engine development death spiral, but rather that I touched the code very rarely along these weeks, with no solid design approach.

Anyways, I've been working on a small architecture which separates input handling from graphics handling, along with a simili-2D-engine which features - so far - simple rectangles, loaded images and text rendered from TTF.

I must say that too many design doubts and questionnable perfectionism hamper my ability to simply write the code down, though I'm working on it.

So, that was just some information about the progress, linking a test picture of what the graphics can handle:


(click for full size)

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0 likes 3 comments

Comments

Drew_Benton
Oh wow, I didn't know you were part of the forums. Only 5 posts!! Sheesh, you must be popular ^^

Cool work [smile] Oh and thanks for fixing that border in the journal, the crimson red killed my eyes
February 19, 2006 10:13 PM
Mushu
omg its DarkPanda!

I like the Orange/Blue scheme - it matches my school's colors :)

EDIT: O_o. The colors changed. o_O.
February 19, 2006 10:19 PM
darkpanda
Yeah, I'm actually toying with the Journal template features as of the time you posted comments :P
February 19, 2006 10:23 PM
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