Continuous Refinement

But tonight, on this small planet, on Earth, we're going to rock civilization.
1,136 comments
375 entries
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superpig
August 11, 2008
Word to the wise
I had an email yesterday from a guy with some questions about working in game testing. He had some very... optimistic impressions about what working in the field could be like. After straightening out some of his misconceptions, I asked him where he'd picked up the idea that he'd be able to make a …
900 views
superpig
August 06, 2008
Mmmm, salmon on sticks
Where was I? Oh, yes. BTW Jack has posted his writeup as well so if my rambling stream-of-consciousness intartube blathering is not appealing to you he has a low-sodium alternative for you.

I totally forgot to tell you guys about the keynote speech!

Well, ok, not much to tell. David Gosen, VP of Stra…
536 views
superpig
August 06, 2008
Oh

Oh

Well, as you can see, my attempt to liveblog the conference didn't really happen. I was all set until I realized that if I kept my phone on all day I would have run out of phone battery and been unable to find my way home.

So, I took lots of paper notes instead. Many thanks to jollyjeffers and Phant…
620 views
superpig
August 06, 2008
gamefest
I'm at gamefest today. I'll try and liveblog a bit.
515 views
superpig
July 18, 2008
ATTN Apple: Wishlist
OK, so I've been using the iPhone for a couple of days now. It's such a big step up from my previous phone that I can't help but be pleased with it. The interface is intuitive and generally responsive; there are some nice touches, like the ability to browse in both landscape and portrait modes simp…
659 views
superpig
July 16, 2008
IPHONE'D!
I write this from my shiny new iPhone [grin]
777 views
superpig
July 15, 2008
And more
Work continues apace. Yesterday I sent the doc out to all of the site moderators for their opinions on things, and this afternoon I'll be sending it out to a select few users who I want to consult about particular aspects of the site.

You'll all get the chance to play with it before long, trust me […
605 views
superpig
July 08, 2008
More dev
OK, post icons - on threads - are safe for now. I've left them off individual posts, though they might go back on; I can see them sometimes being useful to communicate the overall tone of a post (I often used to use the roll-eyes smiley when being sarcastic). We'll see. Certainly where icons are ke…
855 views
superpig
July 05, 2008
More design work
4E6 is nearly done now. I have some prizes here that will hopefully make up for the extreme delay.

Work continues apace on the design document: 38 pages and counting. It's a bit long, really, but it includes my analysis of the user base, the V4-V5 migration plan, and the development schedule, as wel…
574 views
superpig
June 17, 2008
Integration
So, the main thing I'm working on at the moment is the design document for the next version of the site. It's not a small document - it outlines everything I plan to bring to the site, in terms of functionality, across the entire V5 line - and will probably guide development for at least a year. So…
857 views
superpig
June 08, 2008
More exams
Another three down, only one to go now.

The Intelligent Systems papers didn't go well. That's two papers, both sat in a single 3-hour period (so you can spend 1hr on one paper and 2hrs on the other, etc). The first paper wasn't too bad - A* search, configuration space and potential field path planni…
541 views
superpig
June 03, 2008
Just a quick update
Two exams down, four to go. The next two are a double-session, one single 3-hour block, all about "Intelligent Systems" - pathfinding, Bayesian networks, Markov processes, a little neural networks, decision trees, inference - stuff like that.

The exam I sat today was Machine Learning, and went very …
423 views
superpig
May 17, 2008
Project
My project is very nearly finished - a good thing too, because I've only really got one more day to work on it.

Preview PDF. It's missing the final section - where I discuss an actual implementation of some of the object model stuff - I've still got to implement some bits of that before I write abou…
429 views
superpig
March 26, 2008
Ad software upgrade
I upgraded the ad software we use today. Seems pretty snappy now.
529 views
superpig
March 21, 2008
Triumphant return of "reveal urls"
After being absent for many years, the "Reveal URLs in posts" option has finally been re-implemented. Instead of happening server-side, which was such a drain on our resources that we had to kill the feature (apparently VBScript regexps are not friendly), the new implementation happens in your own …
531 views
superpig
February 22, 2008
MS Party
Well, I've just gotten back from the MS party. Generally great.. spent most of it hanging out with The ZMan, along with a couple of guys I've not met before - Matthew from Exhale Games and Shane from I don't quite remember where. I hope Shane gets to his hotel OK... I was waiting for him outside, b…
472 views
superpig
February 21, 2008
More GDC
Today's been a bit of a writeoff. After going to the Games Tech Mixer last night (where I met up with some ex-colleagues from NaturalMotion, and was introduced to some guys from Emergent - great party, folks, wish I could have stayed longer) I came back to the hotel at 9pm for a GDNet meeting. That…
544 views
superpig
February 20, 2008
MS Keynote
Just got back from the MS keynote. A summary, by time segment:


  • Introductions and self-congratulatory fluff. We're so awesome, you're so awesome, the industry is so awesome that it's now making more money than the music industry. (Gee, I wonder why that is...)

  • Funny video with James Silva, creator of …
536 views
superpig
February 20, 2008
I wonder if Oluseyi's woken up yet...
Yesterday I went to the Normal Mapping Industry Survey. I'm not sure exactly what I was expecting... I've come away wanting a copy of ZBrush, and with a recommendation that you all check out CrazyBump. It's not just a very slick app, it's also funny.

Today things are really getting going, with the h…
495 views
superpig
February 18, 2008
GDC!
Well, I think that's the last of the site prep for GDC - only a day behind schedule [smile]

Let me know if you spot particular problems with the site theme or with the coverage - as you might expect my response times will be a bit slow this week but I'll fix what I can.

This morning I went to the gam…
513 views
superpig
February 15, 2008
Y helo thar SF
I have arrived in San Fransisco. Going to spend the next couple of days working on GDC prep, and hooking up with a friend or two to do whatever it is that people do during their downtime here.
338 views
superpig
February 11, 2008
Reworking the journals
One of the things I've been working on - for quite a while now - is a rewrite of the Journal software. The main reason for this is that the way journals are currently structured - one huge thread per journal - is pretty poor from a performance point of view. Viewing a journal entails scanning the e…
402 views
superpig
January 26, 2008
Yes, I am alive
Let's see...


  • Yesterday's server crash was an internal problem with one of the components we use. It actually fixed itself while I was asleep. (Either that or I sleep-fixed it and went back to bed and don't remember).

  • I've spent much of the day playing Assassin's Creed, generously lent to me by a frie…
319 views
superpig
January 13, 2008
Uh

Uh

I'm not even going to say anything this time. [bawling]
341 views
superpig
January 12, 2008
A small XNA tip
I've been playing with the content pipeline stuff, particularly with regards to processing and loading my own custom objects. To make it easy I'm using XM.

One of the things that was bugging me was that one of my objects contained a dictionary of subobjects, and the XML for it wasn't very pretty:



342 views
superpig
January 11, 2008
Downtime
Well, that was a fun 24 hours.

About two hours before the site went down, people started reporting that they were seeing an ActiveX popup on every page of the site. It was in response to this that the site was brought down. (I would have done it earlier, but I was out when it was reported and didn't…
597 views
superpig
January 06, 2008
Avatars fixed
I've finally updated the image component to support avatars in formats other than .GIF, so hopefully most quality issues should be gone.

In fact, unless your avatar is under 50x50, I'd probably actively recommend avoiding .GIF because it's a limited-color format and the algorithm the component uses …
354 views
superpig
January 02, 2008
Syntax hilighting
So, something I've been working on a fair amount recently is a new syntax hilighter for GDNet. The existing hilighter supports something like four languages, runs in VBScript, and is basically just a small number of regexp passes over the code.

What I'm looking at doing is replacing it with a compon…
335 views
superpig
December 04, 2007
Upcoming downtime
Before I start: Anyone out there interested in translating your game into Russian? A friend of mine is a Russian living in the UK and she's interested in doing some translation work. She's not currently looking for money from it, just experience and some references she can put on her CV. She can do…
386 views
superpig
November 23, 2007
HI GUUYS
I think it's time to drunkpost again as its been too longs ince I last did it!

YARRRRRRRRRRRRRRR

also, russian girls are hot.

is it impressive that even in this state, I'm able to post things about InvalidCastExceptions in C#?
343 views
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