Springport, MI
Information and media regarding our current project.
I've got a bit done since my last update. Just been working on the main systems. Anyway, here's a screenshot of the dialogue system I have whipped up:
Don't mind the background, I'm working on the interface and the menu system was the first thing I started with. When I went into working on the dialo…
Don't mind the background, I'm working on the interface and the menu system was the first thing I started with. When I went into working on the dialo…
I'm working on a small app that uses two monitors and I've been searching for information on multiple displays which turned up nothing but creating two devices. Problem is, it doesn't work correctly (at least I can't get it to work right) on a single graphics card running two monitors. Took me a wh…
Thanks for all of the congrats guys! I really appreciate it.
I've been working SuperRPG for the last few hours and no good news really. I will say right now thought that I am an absolute horrid graphics designer.
I'm going to start from scratch. I'm just coding in circles anymore; I get something don…
I've been working SuperRPG for the last few hours and no good news really. I will say right now thought that I am an absolute horrid graphics designer.
I'm going to start from scratch. I'm just coding in circles anymore; I get something don…
So, I've been planning on proposing to Cierra for the last couple weeks, it was just a matter of getting the money to buy the ring (I've been waiting for my tax refund to do so.) I talked with my mom and she ended up buying me the ring the day before yesterday and I proposed late last night (early …
This fucking item system is going to be the death of me. I just can't seem to design it out right. I fix one problem, I get a little further in, and then I run into a new problem. I fix that, then I screw something else up and have to fix that.
Part of my problem is I'm trying to make it flexible. I…
Part of my problem is I'm trying to make it flexible. I…
I've been screwing around with WinSock 2 for the last few hours and I've got a really simple chat program done. I'd do something more advanced, but I don't feel like working with Win32 to make a better interface lol. Once I get my D3D GUI done, I'll make something with that. Until then, I'm just ha…
I started working on my systems earlier and I found out that they really are screwed. My item system wasn't fully finished (I didn't incorporate all of my item types and I didn't design out all of the types like I wanted them) and my inventory management system is setup as if every character will h…
Wow, I'm actually getting somewhere. I've got most of the kinks worked out of the skill system and item systems. Haven't started on the abilities system, but that'll be easy (I say that now, of course. It'll probably turn into a major hassle.)
I know people have said this before, but DESIGN YOUR GAM…
I know people have said this before, but DESIGN YOUR GAM…
I got a lot stuff done today including the item, character, and skill systems done and working together nicely. I also have the game file (which contains all of my character, item, skill, and ability data) almost finished. I have to get abilities designed out for code before I can work them into th…
I finally got the audio module implemented. I spent a little while fucking around with ogg and DirectSound before I said screw it, downloaded Audiere, and wrapped that. It's not the most impressive audio module of course; far from it. However, I don't, and never have, wanted to be an audio programm…
The last two days have just been amazing. I haven't explained the situation I was in with Cierra, so it won't really make sense, but a couple days ago she told me she loves me and that she's all mine. And, as a plus, yesterday I found out that all of a sudden, her parents like me (if I hadn't said …
I did it again. I got 8 pages into the design template, when I started to review and I've made this into a 2 to 3 year project. So, I'm going to stick with what I started with and fill in the blanks. A few things are changing though, to make development easier (it'll extend the design phase, but I …
So, I talked to my buddy about that website and I know I can do it. What he wants is pretty much a center for music. He wants to have a forum for people that are looking for band members or are looking to join a band. He wants tabs, lessons, and such. Obviously we're going to do merch (like guitar …
Decisions made:
New Poll - Battle Sys…
- I will be using procedural map generation
- You'll be able to customize Hero (but not his name because of the following)
- I'm going to have voice acting
- Split currency will be two-fold: gold and silver.
- Characters' appearance will be dependent on their current equipment
New Poll - Battle Sys…
Took me a while, but I got it finished. This is actually more like an extended concept paper. I'm going to do a full design document that'll have a list of all of the characters, a bestiary, a list of all the items, etc. This is a good starting point anyway.
After writing this, I'm realizing that it…
After writing this, I'm realizing that it…
I'm a little behind. I didn't get out of bed until 4 because I can't help but to cuddle with Cierra until she wakes up lol. I finally got the systems section finished; it maps out the stat system, skill trees, and class system. Now I'm moving on to the gameplay elements section. Characters will tak…
So, I was asked earlier why some of my projects seem to go far, some even to completion, while my RPGs dwindle and die almost before they even start and it hit me. All of the former projects were fun; not just to make, but they had comedy elements in them (like Blocks Gone Wild) whereas my RPGs don…
I hate trying to convert old code to my new code base. I have an awesome sprite system, but it uses my old code base and so it's structured a lot differently.
I've got a good chunk of the code reprogrammed; just have to finish up my graphics system (shaders and the sprite system really.) I was going…
I've got a good chunk of the code reprogrammed; just have to finish up my graphics system (shaders and the sprite system really.) I was going…
Kind of? Wtf? Well, I've been trying to figure out why I'm having so many problems with my code base and I've figured it out. That's the hooray part. The kind of comes in to play when it turns out that about 11 files are are missing from my codebase. Where they went, I'm not sure, but about 15 diff…
Would it detract horribly from a game (RPG in particular) if there was no sound? I MIGHT just give you a dollar if you say no.
...I really don't want to work on audio for some reason. Probably because it's really picky and I've never had much experience working with it.
Anyway, as you've probably gue…
...I really don't want to work on audio for some reason. Probably because it's really picky and I've never had much experience working with it.
Anyway, as you've probably gue…
Ok, the plans are laid and I know what I'm working toward now. I won't say anymore than I'm going to finish my code base (GUI code, audio support, scripting, and system code is all that is left.) After that's done I'll move onto actually making something.
I'll be able to get stuff done now seeing as…
I'll be able to get stuff done now seeing as…
Updated the menu system to support a description. If an option doesn't have a description, the description box isn't shown. I'm about to add support for textures and text offset. There are a couple of glitches left to fix (for example, if you hit escape twice it seems to royally fuck the system for…
So, no more amazing girl. Turned out to be not so amazing and ignored me all the time. YAY. Anyway, I stil lwon't have as much time to program seeing as how I've spent every night over the past 2-3 weeks with my friend Cierra. I'm also looking for either a better paying job or a second job; that'll…
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