In the middle of last week I found out about Cinemachine. Something like yesterday, I also discovered Timeline. All in all, I'm pretty happy with what I've been able to achieve (even if the project is a criss-crossing maze of conflicting scripts and animations):
Well, not so much "coflicting scripts", but I had to call it a day because both Unity and Visual Studio keep breaking. I can't help suspecting the newfangled Unity addons.
Otherwise, even though I feel like I'm not going to finish in time, it suddenly seems that I at least have all the gameplay in place, as far as coding... Oh, except for the most basic part, of course, that is the movement. I've looked at it in the orthographic view, and there's really no rhyme or reason to how far the next jump is going to be. It seems I have to completely re-do it, except I have no idea how. ?
Looks awesome! Much envy! Working with my own engine build, I guess will reap it's reward in time though! The camera stuff looks awesome, really polishes things up!